A Quick Cure for Ineffective Practice
Practice sessions, like everything else, occur along a broad spectrum of effectiveness. At one end you have the perfect session where everything clicks, everyone is engaged and working productively.
Way, way over on the opposite end of the spectrum you have the Really Bad Practice. The sessions where no one is engaged, where no learning happens, and where you begin to suspect everyone would have been better off skipping the entire thing and going to a movie instead.
When we try to understand the causes of bad practice, we instinctively tend to focus on the learner’s state of mind and their emotions. For whatever reason, they just didn’t show up today, didn’t give effort, didn’t get engaged.
But is that true? Or is there another way to think about this problem?
The following two videos give us an insight by performing a simple and brilliant experiment: they ask adults to play in spaces that replicate the exact dimensions a kid would experience: supersize hockey rinks and soccer fields. The result is a Petri dish of contagiously bad practice: a dysfunctional circus of non-engagement, frustration, flailing, and non-productive effort.
This is, of course, a powerful argument for kid-size spaces, but the deeper message for us is to give insight into the causes of bad practice. Because it’s not about the learners; it’s really about the space.
All the behaviors we witness here: the exhausted flailing, the poor decision-making, the drifting attention spans, the low-boiling frustration, are not a function of their character (after all, these participants in the videos are coaches who love the game). All the bad stuff is a function of the fact that the space is too big.
In other words, engagement is not an emotion; it’s a design feature. When it doesn’t occur, the leader’s first move should not be to blame the learners, but to check the space to see if it can be improved.
The main principle of effective practice design is to keep the degree of difficulty in the sweet spot: neither too hard nor too easy, so that learners are constantly on the edge of their ability.
The other principle? Teachers and learners should trade places a lot more often.